Spore!
March 24th, 2006An evolution game of sorts, Spore is best described as Pacman, Sim City, Risk, and Star Trek all rolled into one Mass Multi-player Game. With intricately-modeled biological, ecological, and social phenomenons, this Maxis game will make it difficult to wait for the end of 2006. Check out a glimpse with this newly surfaced video of a demonstration given at last year’s Game Developer’s Conference.
Video
full-length video (twice as long)
Related Posts: Virtual Economies, Second Life
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March 24th, 2006 at 2:30 pm
Pretty rad.
Biologists have been running modeling programs for years now—looking at problems in ecology, evolution, behavior, genetics and biomechanics (among others).
Just now are they finally making this sort of stuff fun (although completely worthless for research).
An interesting note:
3 out of every 4 living animal species is a flying insect (1 out of 3 living animal species is a BEETLE! yes, they’re flying insects).
So I wonder if-
given enough time-most of the Spore game “winners” will turn out with a similar design.Although there really is no single perfect, ideal, “winning” design in nature…
March 24th, 2006 at 2:30 pm
y feliz cumpleanos Miguelito!
March 24th, 2006 at 6:25 pm
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March 24th, 2006 at 6:26 pm
if anyone is interested in animal body plans and design features, check out a PBS documentary series called “The Shape of Life.” Mike and Palo Alto Gang: I can send you guys copies if ya want.
Really well done, focusing on invertebrates. After all, the VAST majority of animals are inverts, in terms of species number, biomass, individual number, etc.)
Oh yah, plants are cool too.
March 27th, 2006 at 12:23 pm
feel free to send some our way. i